This is a project for my final assignment in the 7th Semester of my study in Swiss German University, Indonesia. The subject of this particular assignment is for Multimedia class. I teamed up with 2 other members which are Rana Loda Tama and Dimas Isyanuar Kurniawan.
MUGEN is a 2D fighting game engine created by Elecbyte in 2002. It is available in Windows, Linux, and DOS. However, only the windows version that gain the interest of the community. This software intends to give unlimited freedom to users to customize their own fighters and make up their own move.
However, MUGEN lacks of documentation from the developers so it was quite a challenge to develop the game. We have to search for tutorials and tools in the forum. Not only that, MUGEN also quite consumtive in eating up your memory. It has a lot of annoying bugs. So, developing fighting game in MUGEN has its difficulties.
The project was named MUGEN: Meronta Dalam Kelas, or you can translate it into English, MUGEN: Agonizing in the Class. The named was picked up by Dimas Kurniawan, since the theme of the game is around our campus environment. We then set our scope to develop a fighting game which the stages are in our campus environment and the fighter will be the project members.
The hard part of this project was to capture all the moves that we want to make. We used a digital camera to record the moves one by one in front of the green screen and extract the video to frame pictures to be later edited. The editing process was much more like animating a cartoon. We touch up the photo one by one and believe me, now I understand how excrutiating creating an anime is. Next, come the dubbing process for filling up the characters voice. It was a fun process and easy one.
Last, we shoot the stages and decide the theme song to accompany the fight sequence. Overall, the project was finished excellently, it was a grade A project.
Anyway here’s the specification of the project:
Project Name: MUGEN – Meronta Dalam Kelas
Project Size: 47.3 MB
Animation rate: ±1500 pictures/character or ±22 frames/moves
|I also included a demo clip that you can watch. Sorry for the horrible screen capturing though:
If you are interested in downloading the project, here’s the download link you can use: