999: Nine Hours. Nine Persons, Nine Doors is an adventure game developed by Chunsoft and published in Japan by Spike on December 10, 2009, and in North America by Aksys Games on November 16, 2010. The game’s design team was led by Kotaro Uchikoshi, who was also the writer of the acclaimed visual novel Ever 17: The Out of Infinity.
Junpei, a fairly normal college student finds himself involved in a deadly conspiracy that he couldn’t have possibly imagined. He awakes aboard an old passenger ferry, dazed and confused he stumbles around the room trying to reclaim his memories. First thing he noticed was a number roughly drawn on the cabin’s door. A bright red number 5. Junpei’s memory then returned and he remembered what happened right before becoming unconscious! A mysterious person with a gas mask crossed his mind. He remembered the haunting words he spoke, I’m gonna make you play the game, the Nonary Game’ the game of life or death”. Junpei then groups up with the 8 other participants of the Nonary Game, their only goal is to go through Nine Doors to survive, and they only have 9 hours, the group then gets more tension from the fact that only 3-5 people can enter a numbered door. Along the way he’ll face more than 32 puzzles, ranging from numerology to music composition to logic puzzles.
The gameplay is divided into two parts. The Puzzle part is when the player must solve the puzzles that are blocking their way in order to progress the game, and the visual novel part in which the player can talk to the other characters and make decisions that affect the story of the game. Junpei or the other characters may die depending on what doors and dialogue choices the player makes. There are 6 endings in total, and the player’s decisions will widely affect which ending is received. Only one ending is the true ending.
This game is just pure greatness with it’s well written story, remarkable presentation, and addictive game play. For those who are unfamiliar with Kotaro Ushikashi and one of his VN master piece Ever 17: The Out of Infinity, you’re about to be hit by the greatness of his story writing. You’ll get mystery, you’ll get Sci-fi, and you’ll get amazing character development and plot twists from the story.
The game doesn’t slow down on you, after a brief background and story telling, you’ll immediately have to find a way to save your life by doing puzzles to get out of the locked rooms. These puzzles aren’t just ordinary puzzles, first you must find “pieces” of the puzzle and then try to figure out the puzzle. It involves searching the current room to find items that will help you get out of the locked rooms. The puzzles are inventive and thought provoking.
Then comes the Story and Characters part of this game. You’ll get a diverse set of characters that will interact with you and affect the story of the game. The story itself despite multi-ended is actually great, and missing a single “Bad End” is actually something that you’re going to lose. So it’s better to get all the bad endings to get all the the info and character development for getting the True Ending.
The contents of the story is deep and like they said well written, with more endings you have witnessed, slowly you’ll understand what’s going on in the story. All the events, all the incidents and all the characters that revolve around the story.
So, if you have a DS THIS IS A MUST BUY. Mystery junkies, Sci-fi Junkies you guys should consider this in your buying list. ALL game rating site has rated this 9/10 even giving this game the perfect score.
If you’ve yet to try an adventure-type game on the DS, I’d highly recommend it. It’s the perfect sort of game for long hours on the train, plane, or toilet. Just watch out for bottom numbness.