Initially, my roomate bought this game after I warned him about the negative reviews that this game got. Nevertheless, the game was bought and the blood has been drawn. At first I watch him playing and after a while I tagged along playing. I’m still on the beginning of the game but I have already meet all the character (I forgot which city I’m in right now).
Anyway, let’s start from the graphic aspect. From this aspect, it is mindblowing. Cutscenes are incredibly detailed and I enjoy watching it. Although some people complaining about this game being a cinematic movie rather than gameplay-oriented, I have no complain whatsoever. That’s one of the reason I bought a big ass flatscreen so I can watch an awesome movie.
Next is characters and personality. I got to say, I love Sazh since he is the only character with the most rational sense. Simple guy with much sense in him and always saying clever things is a charm for me. The character I hate the most would probably Snow since he always bitching about saving everyone (not a fan of those idealist characters). At first, I enjoy the grudge that each character display to other character such as Lightning and Hope disliking Snow. It adds the spice to the plot until I found out that the personal development changes too quickly. For example, Lightning was very sure she needed to destroy Fal’Cie to save Serah since it transform her to a crystal, but only by Hope’s single quote, she changes her mind and say to Hope to leave her since she was wrong to bring Hope along with her. I mean, hey, that was very fast to draw such a conclusion from such a random quote. Shouldn’t you investigate first to make sure?
Another point to make, I haven’t discovered a key villain up to this stage. There are some boss’ bad guys, but they don’t really have an impact to the storyline. Maybe it’s still early for me to say this, so I will not comment any further than I have no idea what I’m facing other than I’m being chased about for being a L’Cie.
Now for the gameplay. The dungeon or stage exploration is very linear like you are going through a tunnel and it can be very boring from time to time. You don’t have a chance to explore since you just have to go straight. Many people complain about this linearity and I guess I agree with them. For the battle system, you will get heal everytime you defeat an enemy. Many people said this spoils the excitement, but I’m okay with it since I don’t have to open up a menu to give potion everytime I finish a battle. Also, if you die during the fight, you can hit retry and you will start before you encounter that enemy. I like this concept and thank for their generousity so I don’t have to punch the wall everytime I have to start from the beginning of the save point just because I died from a trivial battle.
You only control one person in the battle and the others react according to the paradigm they are assigned to. I’ve played Persona 3 and Persona 4 before so I guess I have no problem whatsoever. There is no leveling system, instead you develop the skill from the paradigm level from the Crystogen point you get after each battle you win. Although I love the Materia system in Final Fantasy VII so much, I guess the Crysantium system is not so bad after all. I agree that the user wants freedom in controlling the characters and I would have been happier if they make the battlesystem a bit like Star Ocean where you can switch the one character you want to control, but I guess it’s not that bad.
So far, there is no town to explore as I’m always in a some sort of a dungeon and there is a lack of NPC to talk to. Again, I have no problem since I’m not that explorative in playing RPG. It makes the playing system very succinct and brief.
Although I know that the linearity of the game makes it a rather boring one, but I don’t get why many people complains so much. It’s a refreshing change and so far the disturbance I felt are the linearity of the game and Snow’s idealistic personality.